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Gears of War Hammerburst Full Scale Replica TriforceLast week, the crew over at TriForce posted a sneak peak of the Gears of War Hammerburst prototype. Gears fans everywhere started saving their pennies for what is sure to be one hot item. No other information is available, the tweet mentioned the Hammerburst is “Coming Soon”

TriForce Sales, LLC based in New York, NY is a high-end creator of officially licensed 1:1 scale replicas from some of the most recognizable video games, feature films, comics, animation and television. TriForce uses state-of-the-art processes, materials, techniques and equipment to create the most realistic products available on the market today. TriForce has created replicas of the Gears of War Lancer and Snub Pistol as well as busts of Marcus Fenix and Locust Drone. The Lancer is sold out, but the Snub is still in both COG and Locust editions. Grab yours before they are sold out!

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Krispy Kreme Challenge Shirt

The 2012 Krispy Kreme challenge is tommorow at 8:30 AM. Epic Games will we have a team on-hand to attempt to make it through the five mile run without losing their.. well, doughnuts. We’ve had an awesome custom shirt designed for the challenge by Epic Games Senior Graphic Artist, Chris Bartlett. If you’re at the event, be sure to cheer on anyone you see wearing it!

The Epic Games Krispy Kreme Team includes:

Rod Fergusson – Director of Production
Joe Graf – Senior Online Architect
Prince Arrington – Senior Game Test Manager
Jeff Farris – Senior Gameplay Programmer
Wes Phillips – PR Manager
David Nell – Finance Manager
Jonathan “Jotay” Taylor – Assistant Engine Producer
Pete Hayes – Senior Artist

All proceeds from the Krispy Kreme Challenge are donated to the North Carolina Children’s Hospital. Good Luck Team!

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T_LG_Stadium_ProgramThis #GearsWeekend we’ll be celebrating the big game and the Grayson Cup with Torque Bow Tag. No smokes, no shotguns, only Torque Bow pickups and single shot Snub. Just like last week, the Snub is loaded with just one shot capable of popping heads! Don’t forget to use the Thrashball Drone if you’re on the Locust team. There are only a few days left to play with this exclusive skin.

Don’t forget to post your comments about the Grayson Cup playlist in the comments below, or on twitter using the #GearsWeekend hashtag. Your input helps us chose which playlists you’d like to see again.

thrashball stadium aerial

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Epic Games has an amazing art team, and many of them are members of the ZBrush Central forums where they occasionally post images of their work. ZBrush is a 3D modeling program and a favorite of the artists here. Epic is all about teamwork. Models get passed around and are tweaked and passed around again. The end results are the amazingly detailed characters and environments that you see in our games.

Back in October, Epic Games‘ Senior Character Artists Mike Kime and Chris Wells started an “art dump” thread, which has images of many of the Gears of War 3 characters as works in progress. The incredible hi-res images are a feast for the eyes and will delight Gears of War fans. Epic Games‘ Senior Environment Artist Kevin Johnstone also started an art dump thread for Gears of War 3 environment art. You can see it here: http://www.zbrushcentral.com/showthread.php?162646-Gears-of-War-3-Environment-Art. Kevin is great about answering fan and peer questions and does so throughout the thread. Kevin gives great insight into what it takes to create such amazing pieces.

If you would like to check out more character, concept and environment art from Epic Artists, click the following links:

Mike Kime:  http://www.polycount.com/forum/showthread.php?p=1449484#post1449484
Kevin Johnstone: http://www.polycount.com/forum/showthread.php?t=90110
Jay Hawkins: http://hawkprey.blogspot.com/p/unreal-tournament-iii.html
Jay Hawkins with Shane Pierce: http://www.polycount.com/forum/showthread.php?t=90087
Chris Wells: The Ladies of Gears of War 3: http://www.pixologic.com/blog/2011/10/gears-of-war-3-the-ladies/

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Gears of War: The SlabIn the Slab, there are no rules and no mercy. As Marcus begins a nightmarish day-to-day existence, it will finally be revealed why his sentence was commuted and who intervened to save his life. While his friends and fellow Gears Dom Santiago and Anya Stroud try to secure a legal appeal for him, Marcus learns to survive in an institution populated by the most dangerous dregs of society—not just the criminals imprisoned there, but also the corrupt guards.

The cover art for the book was created by Epic Games Art Director Chris Perna and Senior Artist Mike Buck. Coming on May 8th, 2012, Gears of War: The Slab is an original novel written by #1 New York Times bestselling author Karen Traviss. Karen has written the four previous novels in the Gears of War series: Aspho Fields, Jacinto’s Remnant, Anvil Gate, and Coalition’s End, and is the writer of Gears of War 3 Video Game.

MARCUS FENIX.
WAR HERO. LOYAL SON. TRAITOR. 

Ten years after Emergence Day, as the Locust Horde advances on humanity’s last defended area—Ephyra—in a bloody war that has seen billions die, Marcus Fenix does the unthinkable: he defies orders and abandons his post during a critical battle in a bid to rescue his father, weapons scientist Adam Fenix. But Adam is buried in the rubble during a ferocious assault on the Fenix mansion, and Ephyra falls to the enemy. Marcus, grieving for a father everyone believes is dead, is court-martialed for dereliction of duty and sentenced to forty years in the Coalition of Ordered Government’s brutal maximum security prison, known simply as the Slab.

But Adam is very much alive, snatched from the destruction by the elite Onyx Guard on Chairman Richard Prescott’s orders. He’s now a long way from home and in a prison of his own—a COG doomsday bunker on the tropical island of Azura, a place hidden from the rest of Sera since the Pendulum Wars. His own guilty secret has been exposed: Adam knew the Locust existed deep below the surface of Sera long before Emergence Day, and were being driven from their tunnels by a lethal parasite known as the Lambent. Now he has to find a way to destroy the Lambent while the dwindling COG forces fight to hold back a growing Locust army that’s threatening to overrun the city.

As Adam struggles to find redemption in his comfortable island jail, Marcus seeks his own atonement in the squalid, closed world within the Slab’s granite walls. While Dom Santiago and Anya Stroud fight to get him released, ready to make any sacrifice to free him, Marcus gradually finds unexpected kinship among Sera’s most dangerous criminals—and a way to carry on his personal war against the Locust.

You can pre-order Gears of War: The Slab at the following retailers:

Amazon
http://www.amazon.com/exec/obidos/ASIN/1439184070/simonsayscom

Barnes and Noble
http://www.barnesandnoble.com/w/gears-of-war-the-slab-karen-traviss/1104640747?ean=9781439184073&r=1&cm_mmc=AFFILIATES-_-Linkshare-_-PwUJvmDcu1U-_-10%3a1&

BAM!
http://www.booksamillion.com/ncom/books?isbn=1439184070

Powell’s
http://www.powells.com/biblio?isbn=1439184070

iBookstore
http://itunes.apple.com/us/book/gears-of-war-the-slab/id455696822?mt=11

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Epic salutes 20 years of making great games at D.I.C.E. with special lecture by Tim Sweeney, star-studded panel, AIAS Hall of Fame and IAA after-party sponsorship

Epic Games 20th Anniversary LogoEpic Games, Inc. continues its celebration of 20 years at the leading edge of game development through its participation in the 2012 Design Innovate Communicate Entertain (D.I.C.E.) Summit at the Red Rock Resort in Las Vegas next week. With a panel discussion about surviving and thriving in a constantly changing industry, a unique opportunity to see into the future of video game technology, the induction of its founder into the Academy of Interactive Arts & Sciences (AIAS) Hall of Fame and a party that can’t be missed, Epic is kicking off the next 20 years in style.

On February 9, D.I.C.E. attendees are invited to peer through the crystal ball with Epic’s founder and technical director, Tim Sweeney, who will deliver a highly anticipated lecture, “Technology and Gaming in the Next 20 Years” at 3 p.m. in the Summerlin Ballroom.

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As part of our ongoing Valentine’s festivities, we have a fantastic giveaway for our Epic Gamers!

We’re giving away a G155 portable gaming system from our friends at GAEMS.  GAEMS has donated some of their fantastic G155 units in the past, but this one also comes with a vinyl Gears themed sticker so you can show off your Gears pride.  The stickers aren’t yet available in stores, so our winner will be one of the first to have one.

There are several ways to qualify and each one counts for an entry – so the more you complete the more chances to win. The giveaway is open now and will run until February 14th.  Read on to learn how you can win!

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Hey guys! It’s Tim from the Epic Gamers group from dA to bring you another feature of an awesome artist in the Epic community. This week I interview Houston from deviantART, and he tells us a little bit about his amazing “Clayton Carmine” piece.

Arukun14: Tell me a little about yourself and when you started drawing.
Houston: My name is Houston Sharp, and I am nineteen years old. I have been drawing since I was in elementary school. My main hobby besides drawing/painting is playing video games, so I consider games to be one of my biggest inspirations in my art. I am out of high school, and am eager to start a career in art.

Clayton Carmine by GT-MeBabyMeA: I noticed that most of your pieces are portraits. Tell us your process in some of them.
H: A lot of my pieces are portraits, but I want to get into other types of art as well (particularly environments and illustrations that tell stories); I suppose I am just most comfortable with portraits. The process I like to take when drawing or painting a portrait is to start off with the basic shapes and the gesture of the subject. This early stage will help dictate how much “life” will be present in the final image. Then comes placing the features, paying attention to expressiveness in said features, of course. Lighting and sculpting out the forms is next, whether you are painting from a subject/ reference, or from imagination. Then the fun details come last.

A: Have you played Gears of War at all?
H: I have packed many hours into all three Gears of War games. I enjoy the series, and even have some Gears merchandise (such as a life-size retro lancer replica, cog tags, etc.) as well.

Brothers to the End by GT-MeBabyMeA: I saw your “Clayton: Brothers to the End” piece. What inspired you to do such amazing work?
H: The Brothers to the End painting that I did was for the Gears of War 3 contest, held here on deviantART. I chose to paint the Carmine brothers rather than Marcus or Dom because I felt that Epic’s “Brothers to the End” tagline was more literally applicable to them. Plus, I – along with many other gamers – just love the Carmines. Even if they are rookies, they still manage to be bad ass, for lack of a better word. The toughest of the brothers still remaining to carry on the legacy of his fallen brothers was subject matter I thought a lot of Gears fans would enjoy, so I painted that.

A: Explain a little bit of your process in making the piece.
H: That Brothers to the End piece was completed using slightly different methods as my normal pieces. Normally, I start out a high-caliber painting with quick, messy, pen sketches which eventually go into Photoshop to be turned into high-quality line work. Then, I paint into those lines. With this particular piece, there was a fast-approaching deadline to be met, so I didn’t have enough time to make such line work. So I just skipped that step completely and started with blocking in the shapes and colors. I spent the rest of the work time on that piece rendering each aspect and polishing everything up. It’s a process that I wasn’t used to, but that I would like to experiment with more often.

Before the Damned by GT-MeBabyMeA: Do you work mostly digitally, or traditionally? A mix of both perhaps?
H: I try to use a bit of both digital and traditional media into pieces that I am working on, but it is mainly digital now. I would say each piece I do now is about 15% traditional and 85% digital. Up until a few years ago, I only worked traditionally (as you can see with this pencil drawing of Marcus Fenix I drew when I was sixteen). But ever since I have become more comfortable with my tablet, I have been using it more and more. Nothing beats the authenticity of a traditional painting, but digital is just so much faster, cleaner, and convenient.

A: How about the “Clayton” sketch? How long did that take you?
H: The monochromatic Clayton sketch was painted in one sitting, in about 45 minutes (quite long for a sketch, but I got carried away!).

A: Any advice to your fellow artists in the Epic community?
H: If there was any advice to give to other artists, it would be try to constantly learn and improve. Learning is the most important tool for a creative mind, so don’t limit yourself. Learn from your own mistakes AND others’. Learn what works and what doesn’t. Make it an effort to better your artistic ability with every piece you create; if you don’t try to improve with each piece, you are only holding yourself back. Of course, keep drawing, painting, and studying!

Thanks for your time, Houston, and we hope to see more awesome work from you in the future!

Be sure to check out the Epic Gamers group on deviantART to see more awesome work!

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valentines-clayton-Hi-ResOver the past few years, we’ve been seeing more and more video game related Valentine’s Day cards and Tim aka Arukun14 from Team Epic Gamers decided it was about time for some Gears of War Valentines. We know that some of our fans met their significant others while playing Gears of War, and some even got married!

These awesome Gears of War inspired cards are perfect for those who would rather stay home and kill locusts with you than to go out to some silly restaurant or movie. Pick your favorite card  from the gallery below and print it for your Valentine. If you want to see more amazing art inspired by our games, head over to the EpicGamers deviantART group. We’d love for you to join and post your work too!

Also, be sure to STAY TUNED. We will be announcing some fun Gears of War events to share with your Valentine and friends over the holiday.

Do you have any memories about Valentine’s Day cards you’ve received? Did you ever get a video game Valentine’s Day card? Share your stories in the comments below.

 

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Back in the beginning of June, 2011, Cliff Bleszinski was joined onstage at the Microsoft E3 Event by none other than actor and rapper, Ice-T. Together, Cliff and Ice demoed the Gears of War 3 Co-op gameplay. As the presentation ended, Cliff and Ice announced that Ice would be lending his voice to Gears of War 3 as the former CEO of Griffin Imulsion Corporation, and stranded leader, Aaron Griffin.

Since then, millions of you have unlocked the Aaron Griffin skin on the Gears of War Facebook page. Have you? If not, here is your chance to get one of the most coveted Gears of War 3 skins! Head over to the Gears of War Facebook page, click the button, get the code, and enter it on Xbox LIVE to unlock Griffin as a playable character in multiplayer mode!

The codes are limited, and once they are gone they are gone for good. Be sure to get your code today!

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