Epic Games, Inc. announces the opening of Impossible Studios, a company comprised of highly skilled, senior-level game development talent. Based in Hunt Valley, Maryland, Impossible is the latest addition to Epic’s network, which includes corporate headquarters in Cary, North Carolina; ChAIR Entertainment in Salt Lake City, Utah; People Can Fly in Warsaw, Poland; Epic Games Korea in Seoul, Korea; and Epic Games Japan in Yokohama, Japan.
Led by studio director Sean Dunn, Impossible’s first project is the touch-based action role-playing game “Infinity Blade: Dungeons” for iOS. “Infinity Blade: Dungeons,” which was conceived at Epic’s Cary studio, is being developed in collaboration with Epic and ChAIR under Impossible’s roof in Maryland.
“We were so glad we could help keep this great team together, and we’re lucky to have them,” said Epic Games President Dr. Michael Capps. “At the time, I said that finding a full team of superstars was ‘impossible’ and apparently the name stuck! Pairing the imagination and experience of Impossible with Epic’s technology, IP and resources makes for a business greater than the sum of its parts.”
Capps will lead an “Infinity Blade: Dungeons” panel with the game’s lead designer, Ian Frazier, and author, Brandon Sanderson, at Dragon*Con in Atlanta on August 31. “Infinity Blade: Dungeons” is set for release on the App Store later this year.