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Epic Games 20th Anniversary Original Soundtrack

As part of our ongoing 20th Anniversary celebration, we’re giving away 20 Epic tracks from our past 20 years of amazing games!

We’ve hand-picked 20 tracks, some of which have never been released before and remastered them just for the occasion!  To download the tracks, visit the 20th Anniversary Soundtrack page here and click on the titles to download each track. Don’t forget to grab the bonus track, the-never-before-released, “Cole Train Rap” from Gears of War!

Download now and rock out to some epic tunes with us!

We put the call out to the community for them to let us know about their favorite Epic Moms and we received and overwhelming response! There really are a lot of Epic Moms out there. We’ll be featuring more Epic Moms through the week.

Jim and EricaErica “Deathtrap” Plowman met her husband Jim aka “Tao Devil” in a Gears of War game. She caught his attention by killing him with friendly fire! Erica has completed every Gears of War game on insane! She has also played Bulletstorm and Shadow Complex.

Fast forward to the present day, where Erica and Jim are married, still play Gears of War 3 together every day,  have two beautiful children and a cat named General RAAM. You can read more about their story HERE

Diana Del CastilloDiana Del Castillo has been a gamer since she was four years old. Her and her boyfriend had to by another Xbox so they could play Gears of War together and now even their son has his on console and Gears of war memorabilia.

Forum member and Epic Gamer Brash Smurf told is about his wife and gamer girl, “GodessDawn.” Dawn maintains a 1.2 KD in Gears of War Team Deathmatch while holding office in the local Parent/Teachers Organization. She also teaches for the “Headstart” program, is a member of her local VFW and is very active in fundraising. She has been playing the Gears of War series since Gears of War

NI Locust from the forums told us that his mom is the best woman in his life. Although she knows nothing about gaming, she knows her son well enough to get him a Gears of War board game and Gears of War headset for Christmas. NI tells us his mom is also very tough and has made it through several operations, including a ten hour cancer operation. We wish NI and his mom the best!

Lftdaporch tells us, “My wife, who is the mother of my beautiful nine year old daughter is a gamer. She has completed all 3 gears campaigns,  has received almost all of the achievements for Gears  of War 2 and is a blue Re-up 41 on Gears of War 3. She is very active in the Gears Twitterverse and the Gears of War Facebook group and she goes by the name xgearheadmomx. She has also asked for a NECA Retro Lancer for Mother’s Day! She is the best.”

We’ll be featuring more Epic Moms throughout the week. Thank you for sharing your stories about your favorite Epic Moms!

Crotale has created a great new desktop wallpaper design just for Epic Gamers! This unique design is available in two sizes, 2560×1440 and 1920×1080. Make sure you click to check the preview image in its full resolution. Thank you so much for the wallpaper Crotale!

Epic Gamer Desktop Wallpaper by Crotale 1920 × 1080

Epic Gamer Desktop Wallpaper by Crotale 1920 × 1080

Epic Gamer Desktop Wallpaper by Crotale 2560 × 1440

Epic Gamer Desktop Wallpaper by Crotale 2560 × 1440

If you would like to see your content posted on our community site, Facebook page and twitter, check out the Epic Gamers forum. There you can post your tutorial videos, cosplays, fan art and fiction, anything you would like to share with the community. For more information, check out this welcome post.

Each month, we’ll be featuring an outstanding Epic Gamer for their contributions to community. We’ll also be giving you Epic Swag if you are chosen! This month Arukun14 walked away with the title and some coveted Gears of War 3 swag.

Thrashball Cole Cosplay by Dale HarveyThis year at PAX East we have a special event planned just for our Epic Gamers!  Come dressed as your favorite characters from any of our games or just bring your camera for a chance to spot some of your favorite Epic Games characters.  We’ll also have Mike Capps and Cliff Bleszinski in attendance helping us hand out these awesome new Epic Gamer shirts!

Epic Gamer T-ShirtOur amazing friends at Triforce are helping us  host this event at their booth (#1123) on the Expo floor at 5:00 pm on Saturday April 7th.  Check out the PAX East Expo floor map for the location: http://hw1.pa-cdn.com/pax/resources/PAX_East_2012_Expo_Map.pdf

If you plan to come please RSVP on our Facebook event here and tell all your friends!  https://www.facebook.com/events/142052045921373/

Follow Mike  (@epicactual) and Cliff (@therealcliffyb) on Twitter as well to keep up with their PAX East adventures live!

We look forward to seeing you there!

Tim from Team Epic Gamers here, bringing you a special Epic Gamer Artist feature for this week.

You’ll find many surprises from our Epic Gamers. New fans who may be as recent from today, and others who have been fans for over a decade. Cliff “Crotale” Hamby is one of those long time fans, and I sat down with him to get a feeling of what that might be like. And of course, a small taste of what he does as an artist. Say hello to Crotale!

Arukun14: So, tell us a little about yourself.

Crotale: My name is Cliff Hamby and I am powered by Unreal.

A: So I hear that you’ve been a fan of Epic for quite some time. Care to share a little bit about that?

C: I was bitten by the Unreal bug about thirteen years ago.  I moved on to Unreal Tournament the next year and was hooked.  I have been a fan of Epic since then.  I have played all the Unreal, UT and Unreal Championship games, as well as Gears 2 and 3 and Bulletstorm.  And then there is all the artwork.  So, yes, I am definitely a fan.

A: What projects have you been involved with? Are they mainly community involved? Surely you have some stories to tell us!

C: I was part of a mod team for Unreal Tournament 2004 where we were building a PC version of Unreal Championship 2.  Unfortunately, we never got passed an alpha version of the mod.  We had some killer maps, player models and weapons, but the team sort of lost its way and we all drifted apart.

I got the idea to create an Unreal Tournament 3 logo some years ago.  The game was called UT2007 at the time and was still in development.  I had a thread over on Beyond Unreal where I received some outstanding feedback on the logo, so much that I made some wallpapers sporting various offshoots of the design.  A few weeks later, Epic announced that the game’s name was changed to UT3.  One of the game’s leads, Jeff Morris, stated that there were concerns about a possible leak of information since they had been seeing these wallpapers popping up all over the web.  Honestly, I was just an idiot with a dream.

On the day of the announcement, I put one version of my logo on deviantART. The next day, it was taken down, citing that I had posted official artwork as my own.  Someone thought my work was the real logo, even though mine looked nothing like Epic’s placeholder logo.  Hello?  I then went on to create a perpetual Jump Boot mutator for Unreal Tournament 3. I didn’t really have a knack for coding, so I moved back into graphics. I then started making wallpapers for UT3 and the first Gears game.  Before I knew it, my works were hits with other fans.  This inspired me to do more.

A couple of years ago, I heard about an organization called GCON.  They were advertising for a graphic artist.  Not sure if I had what they were looking for, I gave it a shot anyway.  Liam (Hooligunn) took his time in responding, so I figured he was less than impressed.  When he did respond, it was one of the things artists love to hear, “You’re as good as anyone else on the Gears forums I suppose.”  I knew I had my work cut out for me.

Well, as I thought there were going to be other artists on the team, I was surprised to hear that I was it.  I got started making all the awards (about 200 in total) and all the ranks.  Then there were the banners, logos and posters needed for weekly events.  I had so much fun doing it all that I was no longer worried about impressing Liam.   He told me later that I wanted to hire me the moment he saw I had applied.  That bugger!

I left GCON and the graphics world for a hiatus several months ago.  I won’t get into it, but the issue was not GCON related.  My time away gave me time to stop and think how much I want to share my work with the world.  I decided I was not going to stop just because of a hurdle.  I was going to clear that hurdle and move on down the track, jumping each hurdle as I come to it.

A: From what I see, you mainly focus on emblems, symbols, and logos, yet the execution is very effective. Do you have background with graphic art?

C: I have no formal training in the arts. Although I do like painting scenes and portraits, my sketching leaves a lot to be desired. For this reason, I prefer to build on symbology. I guess you could say this is both my comfort zone and my niche. I like to think of it as the latter, as my two most emotional pieces are built totally on symbology.

A: Quite an amazing portfolio of wallpapers you’ve created; from Bulletstorm, Gears of War, Unreal… what inspires you to make them? Where can we find more of your work?

Epic inspires me. Wait, what? Was that too “over the top,” as they say? The games themselves inspire me. The beauty of the art from every game Epic creates spurs me to create my own works. I do create art for other games, but not to the degree that I do for Epic’s games. I have also made a couple of Gears themed audio player skins for Xion.

You can find my work on Epic Games Forums and on deviantART.

Gears of War 3 Wallpaper Thread

Unreal Tournament 3 Wallpaper Thread

Bulletstorm Wallpaper Thread

My dA Gallery

A: The way you create your images look like you work with a 3D program first, then go through Photoshop to polish. Anything you’d like to share about how you go about your process?

C: Although I use 3D programs such as Max, Bryce and Terragen to augment my work, I rarely use them. Almost all of my work is done exclusively in Photoshop.

A basic lineup of my processes:

1. Open huge blank document in Photoshop. Size depends on format, such as poster or wallpaper. I always make the original larger than what my final product is going to be. It is easier to scale down than to scale up.
2. Grab the Pen Tool and start creating rough shapes.
3. Augment with 3D elements when necessary or desired.
4. Add layers, filling in colors and then textures. I may use several layers to get my texturing just the way I want it for each piece in the design. This means at times, my works can contain over 500 layers.
5. Depending on the scale of the work, I may create several project files, one for each major piece of the overall product. I will then merge them together after all the individual parts are complete.
6. Adjust overall colors, levels and lighting for best effect.
7. Make any fine adjustments for that “pop” you want the image to have.
8. Publish work or throw it in the trash.

That’s it in a nutshell.

A: I think that’s all we have for you, Crotale! Have anything to share to your fellow Epic Gamers?

C: If I have any one thing I could say to everyone, it would be this, “Be inspired by the world around you.” Oh, and thanks for all the support for my work over the years!






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