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Pre-Order “Noobz” on iTunes!

noobzThe indie comedy “Noobz” is coming soon to iTunes and it is now available for pre-order. Noobz takes a look at competitive gaming and follows a clan of Gears of War 3 players on a road trip to enter the Cyberbowl Video Game Championships.

The folks at GAEMS will be hosting their very own Cyberbowl tournament featuring Gears of War 3. Teams will compete in a 2v2 battle on Gears of War 3 for a chance to win prizes donated by Epic Games and others.

The tournament will be streamed live on Twitch.tv and will also be featured on the front page of the GAEMS website. Make sure you stop on by to watch 4:00 PM PST January 26th, 2013.  Prior to the event, be sure to watch the team videos and vote for your favorites HERE.

Check out this exclusive behind the scenes video with Jason Mewes. You can see more videos HERE. To preorder the Noobz movie, visit iTunes.


We’ll be giving away three posters, three noobz Movie DVDs and three Gears of War 3 Art books signed by Epic Games staff in a random giveaway, so be sure to enter below!

Winners:

Jonathan R.
James S.
William C.

Read more ...

Epic Games Store Opens its Doors

Epic Games is pleased to announce the launch of its official online store, where fans can get their hands on specially designed merchandise and apparel based on the company’s renowned brands and characters. Collectible items at Epic’s store, located at http://www.epicgamesstore.com/, are exclusive and cannot be purchased anywhere else.

Epic gear and goods may be ordered now with expedited shipping to arrive in time for holiday gifting. Notable mentions include “Gears of War” clothing and artwork, new t-shirts based on “Infinity Blade,” “Unreal Tournament,” “Jazz Jackrabbit” and Unreal Engine, as well as Epic Gamer apparel. Of course, the introductory collection wouldn’t be complete without a t-shirt dedicated to Epic’s Impossible Studios, which comes emblazoned with the Internet-approved Impossibear mascot.

Jazz Jackrabbit T-shirt“We’re excited to launch Epic’s official store and provide our loyal fans apparel and merchandise that they can’t find anywhere else,” said Kendall Boyd, Epic’s director of marketing, worldwide studios. “Our hope is to grow our brand via channels such as the Epic Store and celebrate all of our terrific intellectual properties with the community.”

The Epic Store will be continually upgraded and expanded, with many more surprises planned for fans in the coming weeks and months.  Be sure to give us your feedback and let us know what you’d like to see in future updates!

 

Paul Meegan Brings Valuable Leadership and Expertise to Epic

Paul Meegan - Vice President of Development at Epic GamesA trusted, familiar face has returned to Epic Games.

We are pleased to share that Paul Meegan is Epic’s new vice president of product development.

Paul’s name should ring a bell for those working in the games business. Back in 1997, he founded Sinister Games just down the street from Epic. Ubisoft’s purchase of Sinister in 2000 led Paul to Ubisoft Montreal, where he oversaw the inception of Splinter Cell, Rainbow Six 3: Raven Shield, Prince of Persia: Sands of Time and Myst III: Exile, among other games.

After two years building Jaleco’s publishing business, Paul worked on the Rayman, Splinter Cell, Ghost Recon and Rainbow Six franchises at Ubisoft Shanghai. In 2006, he moved on to establish Epic Games China.

Over the course of the next four years, Paul helped Epic Games China – which now operates as Yingpei Games – establish a successful on-the-ground Unreal Engine licensing business and develop the Atlas MMO backend technology framework for licensees. In addition, the company quickly became a leading, high-quality content outsourcing provider and also created original IP for the Chinese games market.

Paul comes to Epic headquarters in Cary, NC after spending two years as president of LucasArts, where he refined corporate, publishing and technological strategy across the company’s award-winning franchises. One of Paul’s proudest moments was LucasArts’ E3 2012 unveiling of the Unreal Engine 3-powered Star Wars: 1313, which won 31 nominations and 10 awards, including the Game Critics Award for Special Commendation in Graphics in addition to four Best of Show awards.

Paul is now working with Epic’s executive team and talented developers on all of our latest projects.

“I’m really happy to be back in the Epic family and working with some of the best developers in the industry,” said Paul. “Epic has demonstrated success in AAA PC and console games, mobile entertainment and the engine technology business.  Epic is well-positioned to grow and thrive in the years ahead. The company is stepping up its game across the board, and I’m honored to be a part of that process.”

“Epic’s business has evolved incredibly over the past two decades, and throughout that time, our hiring philosophy has remained constant: ‘hire the best and the brightest,’” said Mike Capps, president of Epic. “Paul’s been a friend of the Epic family for years, and we’re delighted to have him join the team.  His experience and leadership will have a huge impact on our mission to deliver great games and great technology.”

We are thrilled to have Paul here. Please feel free to welcome him in the comments!



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