Epic Citadel
Epic Citadel FAQ
- What is Epic Citadel?
Epic Citadel is an application that showcases the technical capabilities of the award-winning Unreal Engine 3 on iOS devices.
In Epic Citadel, players navigate the dynamic fantasy setting of the award-winning Infinity Blade. It’s all about exploring the world, from the circus bazaar to the bridge overlooking the river to the mysterious cathedral at the center of town. Look around, navigate the area and enjoy the dazzling visuals.
- How do I move in Epic Citadel?
Tap the screen on the location to which you wish to move. You can tap a few feet in front of you or far ahead on the path.
You can also use the thumbsticks in the lower left and right corners of the screen to traverse the world. The left thumbstick controls movement while the right thumbstick controls your view.
Drag your finger across the screen to look in different directions. Check out the birds in the sky, the flying flags and banners, the individual shadows on leaves and trees, and even reflections on marble floors.
- How long did it take to make Epic Citadel?
A small team of Epic’s engine programmers created the technology for Epic Citadel. The demo content is almost entirely the work of Principal Artist Shane Caudle, who created the Citadel in just eight weeks, including lots of experimentation time to find the right look and performance tradeoffs for the new platform. Of course, every project at Epic is a team effort, and requires testing from our QA department, contributions from our administrative staff and exec team, and almost everyone here played the demo and gave feedback.
Features
What are the technical features present in Epic Citadel?
Unreal Engine 3 for mobile gaming platforms is scalable yet packed with the same tools hundreds of thousands of users work with to create games, simulations and animated content.
- Amazing visuals. “Epic Citadel” pushes the envelope for stunning visuals on iOS devices. Through the latest advances in Unreal Engine 3 technology, the application delivers unrivaled graphics and special effects that immerse players in the kingdom’s grounds.
- Bump offset mapping. Also known as parallax mapping or relief mapping, bump offset mapping enhances the visual appearance of stone walls and rocks providing intricate textures.
- Normal mapped architecture. Brings stunning detail to bricks and ground surfaces within the environment.
- Texture blending with painted weight maps. Refines nuances on roads and terrain, making them rich and lifelike.
- Global illumination. Unreal Engine 3’s built-in global illumination system, Unreal Lightmass, provides realistic lighting and shadows with minimal development resources.
- Dynamic specular lighting with texture masks. Helps create authentic cobblestone roads and vivid reflective marble surfaces, while lens flares and light coronas add dramatic emphasis when panning across light sources.
- Real-time reflections and animation. Environment mapping enables real-time reflections on objects such as the statue inside the cathedral. Dynamic movements of trees and banners are made possible through the use of vertex deformation and skeletal animation.
- Free tools. Epic’s Unreal Development Kit (UDK), available for free download at www.udk.com/download, ships with the same tools and technologies used to create “Epic Citadel.” Anyone can create games with UDK.
Support
What should I do if I experience technical difficulties?
In the rare case that something hangs up or freezes, exit Epic Citadel and shut down the application from the Home screen of your iOS device. Restart the app by tapping the Epic Citadel Icon. If you are still experiencing performance issues, it may be time to cycle the power on your device. Helpful links from Apple support:



